CyancookGames has announced Of Peaks and Tides, an open-world survival crafting game built with Unreal Engine 5 and coming to PC via Steam. A release date has not been set, but the title will be playable for the first time at Gamescom 2025 from August 20 to 24 in Cologne, Germany.

Blending Eastern mythology with a vast, reactive world, Of Peaks and Tides offers physics-driven environments where every element responds to player actions. The game emphasizes emergent gameplay, letting players adapt to shifting seasons, unpredictable weather, and calamities while building, crafting, and surviving.
Players will be able to construct everything from basic shelters to massive war engines, tame and bond with wild creatures, and restore civilization in the wake of a long-past war between Heaven and Man. Combat can be approached directly or through creative use of the environment, with no single “correct” strategy.
